Independent Game Studio

Small games, made to feel good in the hand.

Gubloo Play is an independent studio building casual games for mobile players. We keep our teams small, our loops tight, and our worlds warm — the kind of game you open for three minutes and remember for three days.

2019
Founded
40+
Titles shipped
180M+
Downloads
12
Countries served
The Studio

We build the games we want to play on the bus.

Gubloo Play started as a three-person team prototyping puzzle loops on weekends. Today we publish across the major mobile platforms, but the working method hasn't changed: prototype fast, test with real players, and only ship what survives the first boring minute.

01

Prototype-first

Every title starts as a playable build within two weeks. If the core loop isn't fun by then, we move on without regret.

02

Player-shaped

We run closed tests with real players before any public release and tune difficulty from their sessions, not our instincts.

03

Lean and calm

No forced timers, no pay-to-win walls. Progression should feel earned, and stopping should always feel safe.

Flagship Title

Gubloo — a puzzle world that grows with you.

Our flagship release blends match-and-clear puzzles with a light building layer. Each level you finish restores a little more of the town, and each restored corner unlocks a new mechanic instead of simply raising a number.

It is designed for short sessions, plays comfortably offline, and never punishes you for putting the phone down mid-level.

Puzzle Casual Offline play Free to start
Gubloo
Our Approach

Four rules we don't break.

Respect the player's time

Sessions are short by design. Nothing in our games requires you to log in daily to stay competitive.

Honest monetisation

Ads and purchases are optional and clearly labelled. We never hide the price of progress.

Privacy by default

We collect the minimum needed to run the game, and we say plainly what that means in our policy.

Fix it, then ship it

Known crashes get patched before new content. Stability is a feature, not a chore.

Get in touch

Publishers, partners, and players — all welcome.

Whether you want to discuss a publishing partnership, report a bug, or ask a question about your data, our team reads every message that reaches the studio inbox.

General & Support mujahidgrand5@gmail.com
Business & Publishing mujahidgrand5@gmail.com